Seasons

FAQ

Qualification Stage

 

  • Qualification 1 - For associations ranked 1-32.
    5 groups in a double elimination format.
    2 players from each group advance to the League Stage.

  • Qualification 2 - For associations ranked 33-56.
    4 groups in a double elimination format.
    2 players from each group advance to the League Stage.

  • Qualification 3 - For other competitions winners.
    1 group in a double elimination format.
    2 players from the group advance to the Group Stage.

  • Qualification 4 - For Top ELO players.
    1 group in a double elimination format.
    2 players from the group advance to the Group Stage.

 

League stage

will be added soon...


Playoff

  • Playoff Round 1

  • Round of 16

  • Quarter-finals

  • Semi-finals

  • Bronze match

  • Grand Final

Best of Three:

  • Qualifications

  • League stage

  • Playoff Round 1

  • Round of 16

 

Best of Five:

  • Quarter-finals

  • Semi-finals

  • Bronze match

  • Grand Final

  • Each match is played Best of 3 or Best of 5

 

 

  • The tournament can be created either by the organizers or by the players themselves, if one of them has a BGA Premium subscription.
    (Instructions on how to create a tournament are provided below.)

 

  • By mutual agreement, players may play Real-time (live) games instead of using the tournament system.
    (Instructions on how to create a Real-time game are provided below.)

Tournament settings:

  • Who can register? - Private tournament (by invitation link)

  • Number of participants: Minimum - 2 players

  • Number of participants: Maximum - 2 players

  • Tournament type - Swiss system

  • Game maximum duration - 30 mn (15:00 per player)

  • All expansions - No

  • Number of matches - 3 matches

Click to enlarge the image

Player Responsibilities

  • The player listed first in the match must create the tournament.
  • If the first player does not have Premium, the second player must create the tournament.
  • The player creating the tournament is responsible for ensuring that all settings are correct.
  • The opponent must verify these settings and inform their opponent if something is incorrect.

 

Handling Errors

  • If an error is noticed at the start of the game — while 60 or more tiles remain —the tournament must be canceled and restarted with the correct settings.
  • If the error is found when 59 or fewer tiles remain, this game must be played to completion. After that, a new tournament must be created with the correct settings for games 2 and 3.

Game settings:

  • Game mode: Nomal mode

  • Game Speed: Real-time • Slow speed

  • Number of players: 2

  • All extensions: No

Click to enlarge the image

Player Responsibilities:

  • The player listed first in the match must create the game and then press the Rematch button.

  • If the first player does not have Premium, the second player must create the game.

  • The player creating the game is responsible for ensuring the correct settings (Slow speed).

  • The other player must check these settings and inform their opponent if there is a mistake.

  • If an error is noticed at the start of the game - while 60 or more tiles remain, the game must be canceled and restarted with the correct settings.

  • If the error is found when 59 or fewer tiles remain, the game must be played to completion.

  • Next game adjustments:

    • In the second game, the starting player must switch. If the same player starts again, cancel the game and create a new one until the start player alternates.

    • In the third game, switching the starting player is not required.

Each player should play one match per week.

Both players agree the date and time of the match within the week.

 

If no date has been agreed upon by Friday 23:59 UTC then both players need to contact admins (carcassonne.gg@gmail.com) and provide details of the efforts made to organise the match

 

A player who does not contact their opponent to agree on a match time by Friday 23:59 UTC gets a warning 🟨

The 3rd and all next warnings are an automatic loss of the match 🟨+🟨+🟨 → 🟥

If your opponent does not appear 15 minutes after the match starts, notify administrators about that by 'Send Match Time / Results' button.

 

Then players must agree on a new time and play the match this week or ASAP next week.

 

The player who missed the start of the match (15 minutes) gets a warning 🟨

The 3rd and all next warnings are an automatic loss of the match 🟨+🟨+🟨 → 🟥

 

List of warning check on the Rules page.

Both players are responsible for ensuring that their opponent is not blocked at the time of the match.

Blocking occurs on BGA in the player’s profile under: My opinion about [player] = ‘I dislike playing with this player’.

 

If the player who is supposed to create the game cannot do so because the opponent has blocked them, they should notify the administrators 15 minutes after the scheduled match time using the ‘Send Match Time / Results’ button.

 

Then players must agree on a new time and play the match this week or ASAP next week.

 

The player who does not unblock their opponent gets a warning 🟨

The 3rd and all next warnings are an automatic loss of the match 🟨+🟨+🟨 → 🟥

 

List of warning check on the Rules page.

Players are expected to play their own games without advice or coaching from others, and the use of tile-counting or memory aids (e.g. apps, spreadsheets, or pen and paper) is strictly forbidden. Players are also responsible for avoiding potential unrequested aid.

If a player runs out of time, they automatically lose the current game, but not the entire match.

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